By Prof. Yueting Zhuang, Prof. Yunhe Pan, Dr. Jun Xiao (auth.)
Part of the hot sequence complex issues in technological know-how and expertise in China, this e-book discusses the options, thought, and center applied sciences of clever idea and human animation, together with video dependent human animation and clever expertise of movement information administration and reusing. It introduces platforms built to illustrate the applied sciences of video dependent animation. every one bankruptcy is self sustaining, whereas full of life photos and demos through the textual content assist in making the idea and applied sciences extra obtainable to readers.
For researchers, this is often an awesome reference e-book and an replace at the present prestige of human animation. For pros, this e-book will function a advisor for software improvement utilizing human animation technologies.
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Extra resources for A Modern Approach to Intelligent Animation: Theory and Practice
1343-1346, 1979. Armstrong WW, Green MW. The dynamics of articulated rigid bodies for purposes of animation. The Visual Computer, 1: 231240, 1985. Witkin A, Fleischer K, Barr AH. Energy constraints on parameterized models. Computer Graphics, 21(4): 225-232, 1987. Moore M, Wilhelms J. Collision detection and response for computer animation. Computer Graphics, 22(4): 289-298, 1988. 24 24, 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. A Modern Approach to Intelligent Animation.
18 Walking motion at the 15th frame Fig. 19 Walking motion at the 20th frame Movie Mask We extract a clip of 2 seconds from the movie Mask. The clip contains 48 frames. Figs. 24 show the results for this clip at the 1st, 5th, 17th, 26th and 39th frames. It is well known to the audience of that movie that in this clip the dancing is performed at a very high speed with significant displacement of limbs. Our system can successfully track such fast motion. Fig. 20 Clip from Mask at the 1st frame 2 Natural Video-based Human Motion Capture Fig.
57. Gleicher M. Motion path editing. In: SI3D 2001, pp. 195-202, ACM Press, 2001. 58. Popovic Z, Witkin A. Physically based motion transformation. In: SIGGRAPH' 99, pp. 11-20, ACM Press, 1999. 59. Kovar L, Gleicher M, Pighin F. Motion graphs. In: SIGGRAPH' 02, pp. 473-482, ACM Press, 2002. 60. Kovar L, Gleicher M. Flexible automatic motion blending with registration curves. In: SIGGRAPH' 03, pp. 214-224, ACM Press, 2003. 26 61. 62. 63. 64. 65. 66. 67. 68. 69. 70. 71. 72. 73. 74. 75. 76. 77. A Modern Approach to Intelligent Animation: Theory and Practice Kovar L, Gleicher M.